Female Base Mesh

This is a generic base female model I created from scratch. The purpose of this model is to give myself a self-created base mesh that I can use to take in any direction I want for future projects that use a female body.

The model uses three texture maps: One 1024x1024 map for the body, one 512x512 map for the hair, and one 256x256 map for the eyeballs. The model's polycount is 6859 polys.

Using Format