A prototype level for an unannounced fantasy game. Our goal was to capture the colorful and fantastical feel of 1970s and 80s prog rock art.

Characters modeled and textured by me. Environment sculpted and modeled by David Giordano. Base environment texturing by David Giordano. Refined environment texturing by me. Architecture kit modeled by David Giordano and myself. Textured by me.

Copyright Reverge Studios

The concept piece I illustrated that we decided to model the scene after.

Close-ups of some of the models I worked on. Sculpted and modeled by David Giordano, and textured by me.

Using Format