Breakdown of the previous image. I started with a black & white composition, and then moved to building it in 3D, refining the composition. I then paint over the 3D/use it for lighting information. Color is very important to me, so I gather many images for color reference.
In-game background image I illustrated for Starizon's "Star Chamber" Game, developed by Reverge Studios.
2D Asset illustration for an interactive segment in Starizon's "Star Chamber" Game, developed by Reverge Studios.
This chapter's theme was fairy tales, so I illustrated a little cottage in the woods.
2D Asset illustration for an interactive segment in Starizon's "Star Chamber" Game, developed by Reverge Studios.
This section took place inside a room in the fairy tale cottage.